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Quick To-Do

Here’s a quick list of what I plan to implement in the near future, in tentative order:

  • Items (Discussed below)
  • More Linked-Lists (Discussed below)
  • Shops/NPCs – Need somewhere to spend the Gold
  • Quests – With all this world for the player to traverse, they need some sort of goal
  • Classes – As of now, there are no classes, only attributes
  • Magic/Spells – If there’s Classes, there needs to be Magic

I’ve explained the first two implementations in my previous post below. As for the others, these will most likely occur in this order. The Classes and Magic are expected to require the most work, as I will most likely have to scrap my battle system and write a new one.

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