Home > Miscellaneous > update(Observable o, Object arg)

update(Observable o, Object arg)

Usually I have some individual programming to report on, but fortunately this term my CIS course revolves around individual students creating their own game or simulation. To go along with our game, we are to keep a blog to track our development and design decisions. Because of this, I haven’t been doing much with this blog, but I encourage you to check out my CIS blog JavaSaurus.

On another note, I’ve removed myself from the ETG – Spacecraft project due to time and motivation; neither of which I found myself to have much of, unfortunately.

Next term I was able to get into an upper-level Game Development course using C++ and Ogre. I’m very much looking forward to that, as we get in pairs and make a game proposal in the beginning of the term, and at the end of the term we’re graded on how we met our proposal, as well as the overall quality of our game. It will be my first time using 3D, and I do want to post screen-shots of assignments and development to get something exciting on this site.

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